PHP execute
修改一下文章,之前没说明问题。主要说明一下PHP的执行过程,涉及到函数执行流程,PHP 的函数让PHP强大的特点之一,暂时不讨论类。PHP 的作用域控制只有两处,函数和类,在实际中感觉函数控制作用域的概念更多一点。
函数分为用户自定义函数,和内部函数。内部函数是php用C 或者是C++编写,这里分析的时候,不会涉及到作用域的切换,在模块初始化的时候就会加载到全局的函数表中EG(function_table)。
内部函数,用户自定义函数,op_array 三者的数据结构如下所示:
struct _zend_op_array {
/* Common elements */
zend_uchar type;
char *function_name;
zend_class_entry *scope;
zend_uint fn_flags;
union _zend_function *prototype;
zend_uint num_args;
zend_uint required_num_args;
zend_arg_info *arg_info;
zend_bool pass_rest_by_reference;
unsigned char return_reference;
/* END of common elements */
zend_bool done_pass_two;
zend_uint *refcount;
zend_op *opcodes;
zend_uint last, size;
zend_compiled_variable *vars;
int last_var, size_var;
zend_uint T;
zend_brk_cont_element *brk_cont_array;
int last_brk_cont;
int current_brk_cont;
zend_try_catch_element *try_catch_array;
int last_try_catch;
/* static variables support */
HashTable *static_variables;
zend_op *start_op;
int backpatch_count;
zend_uint this_var;
char *filename;
zend_uint line_start;
zend_uint line_end;
char *doc_comment;
zend_uint doc_comment_len;
zend_uint early_binding; /* the linked list of delayed declarations */
void *reserved;
};
typedef struct _zend_internal_function {
/* Common elements */
zend_uchar type;
char * function_name;
zend_class_entry *scope;
zend_uint fn_flags;
union _zend_function *prototype;
zend_uint num_args;
zend_uint required_num_args;
zend_arg_info *arg_info;
zend_bool pass_rest_by_reference;
unsigned char return_reference;
/* END of common elements */
void (*handler)(INTERNAL_FUNCTION_PARAMETERS);
struct _zend_module_entry *module;
} zend_internal_function;
typedef union _zend_function {
zend_uchar type;/* MUST be the first element of this struct! */
struct {
zend_uchar type;/* never used */
char *function_name;
zend_class_entry *scope;
zend_uint fn_flags;
union _zend_function *prototype;
zend_uint num_args;
zend_uint required_num_args;
zend_arg_info *arg_info;
zend_bool pass_rest_by_reference;
unsigned char return_reference;
} common;
zend_op_array op_array;
zend_internal_function internal_function;
} zend_function;
typedef struct _zend_function_state {
zend_function *function;
void **arguments;
} zend_function_state
这三个数据结构之间可以相互转换,我在上面也列出了一个_zend_function_state 的数据结构,会讲op_array 中的 function 赋值给执行数据_zend_execute_data 的function_state字段的 function,从而将普通代码中切入一个函数,对于作用域的切换稍后说明。
在excute 执行过程中,有EX(function_state).function = (zend_function *) op_array;可以说明一切。
一个重要的数据结构:
struct _zend_execute_data {
struct _zend_op *opline;
zend_function_state function_state;
zend_function *fbc; /* Function Being Called */
zend_class_entry *called_scope;
zend_op_array *op_array;
zval *object;
union _temp_variable *Ts;
zval ***CVs;
HashTable *symbol_table;
struct _zend_execute_data *prev_execute_data;
zval *old_error_reporting;
zend_bool nested;
zval **original_return_value;
zend_class_entry *current_scope;
zend_class_entry *current_called_scope;
zval *current_this;
zval *current_object;
struct _zend_op *call_opline;
}
用于保存执行期间的数据,在作用域切换的时候起至关重要的作用。
ZEND_API void execute(zend_op_array *op_array TSRMLS_DC)
{
zend_execute_data *execute_data;
zend_bool nested = 0;
zend_bool original_in_execution = EG(in_execution);
if (EG(exception)) {
return;
}
EG(in_execution) = 1;
zend_vm_enter:
/* Initialize execute_data */
execute_data = (zend_execute_data *)zend_vm_stack_alloc(
ZEND_MM_ALIGNED_SIZE(sizeof(zend_execute_data)) +
ZEND_MM_ALIGNED_SIZE(sizeof(zval**) * op_array->last_var * (EG(active_symbol_table) ? 1 : 2)) +
ZEND_MM_ALIGNED_SIZE(sizeof(temp_variable)) * op_array->T TSRMLS_CC);
EX(CVs) = (zval***)((char*)execute_data + ZEND_MM_ALIGNED_SIZE(sizeof(zend_execute_data)));
memset(EX(CVs), 0, sizeof(zval**) * op_array->last_var);
EX(Ts) = (temp_variable *)(((char*)EX(CVs)) + ZEND_MM_ALIGNED_SIZE(sizeof(zval**) * op_array->last_var * (EG(active_symbol_table) ? 1 : 2)));
EX(fbc) = NULL;
EX(called_scope) = NULL;
EX(object) = NULL;
EX(old_error_reporting) = NULL;
EX(op_array) = op_array;
EX(symbol_table) = EG(active_symbol_table);
EX(prev_execute_data) = EG(current_execute_data);
EG(current_execute_data) = execute_data;
EX(nested) = nested;
nested = 1;
if (op_array->start_op) {
ZEND_VM_SET_OPCODE(op_array->start_op);
} else {
ZEND_VM_SET_OPCODE(op_array->opcodes);
}
if (op_array->this_var != -1 && EG(This)) {
Z_ADDREF_P(EG(This)); /* For $this pointer */
if (!EG(active_symbol_table)) {
EX(CVs) = (zval**)EX(CVs) + (op_array->last_var + op_array->this_var);
*EX(CVs) = EG(This);
} else {
if (zend_hash_add(EG(active_symbol_table), "this", sizeof("this"), &EG(This), sizeof(zval *), (void**)&EX(CVs))==FAILURE) {
Z_DELREF_P(EG(This));
}
}
}
EG(opline_ptr) = &EX(opline);
EX(function_state).function = (zend_function *) op_array;
EX(function_state).arguments = NULL;
while (1) {
int ret;
#ifdef ZEND_WIN32
if (EG(timed_out)) {
zend_timeout(0);
}
#endif
if ((ret = EX(opline)->handler(execute_data TSRMLS_CC)) > 0) {
switch (ret) {
case 1:
EG(in_execution) = original_in_execution;
return;
case 2:
op_array = EG(active_op_array);
goto zend_vm_enter;
case 3:
execute_data = EG(current_execute_data);
default:
break;
}
}
}
zend_error_noreturn(E_ERROR, "Arrived at end of main loop which shouldn't happen");
}
执行期间 有EX(prev_execute_data) = EG(current_execute_data);会保存一下现场,
然后EG(current_execute_data) = execute_data;
当执行到函数的op_array时,EG(active_op_array) = &EX(function_state).function->op_array;
会执行到
case 2:
op_array = EG(active_op_array);
goto zend_vm_enter;
当函数将要执行完毕或者返回的时候,可以主动调用return 或者PHP 会自动放回一个NULL,然后是zend_do_return 生成 ZEND_RETURN的opcode ,根据类型不同会调用几个不同的函数,但总之会调用一个名为zend_leave_helper_SPEC 的函数,其中:
EG(current_execute_data) = EX(prev_execute_data);会将返回以前的场景,保证回到执行函数以前的作用域。
个人觉得关键的是以上的一些数据结构,以及相互之间的联系。
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