hongmeigui22027 发表于 2018-1-4 11:54:11

Kubernetes外挂配置管理

  其他容器编排调度工具会大谈特谈“轻应用”、“十二要素应用”,这样就势必会对企业级复杂应用做很大的改动。Kubernetes是为了解决“如何合理使用容器支撑企业级复杂应用”这个问题而诞生的,所以它的设计理念是要支持绝大多数应用的原生形态。例如,很多应用程序的配置需要通过配置文件,命令行参数和环境变量的组合配置来完成(“十二要素应用”等均要求去配置)。这些配置应该从image内容中解耦,以此来保持容器化应用程序的可移植性。ConfigMap API资源提供了将配置数据注入容器的方式,同时保证该机制对容器来说是透明的。ConfigMap可以被用来保存单个属性,也可以用来保存整个配置文件或者JSON二进制大对象。
  ConfigMap API资源存储键/值对配置数据,这些数据可以在pods里使用。ConfigMap跟Secrets类似,但是ConfigMap可以更方便的处理不包含敏感信息的字符串。示例如下:
  

kind: ConfigMap  
apiVersion: v1
  
metadata:
  creationTimestamp:
2016-02-18T19:14:38Z  name: example
-config  namespace: default
  
data:
  example.property.
1: hello  example.property.
2: world  example.property.
file: |-  property.
1=value-1  property.
2=value-2  property.
3=value-3  

  通过示例代码可以看到:ConfigMap可以包含细粒度的配置项,如:example.property.1;也可以包含粗粒度的配置文件,如:example.property.file。

1、创建ConfigMap

1.1 从文件夹创建
  

# cat /home/yaml/propertirs/game.properties  
enemies
=aliens  
lives
=3  
enemies.cheat
=true  
enemies.cheat.level
=noGoodRotten  
secret.code.passphrase
=UUDDLRLRBABAS  
secret.code.allowed
=true  
secret.code.lives
=30  
[iyunv@k8s
-master propertirs]# cat /home/yaml/propertirs/ui.properties  
color.good
=purple  
color.bad
=yellow  
allow.textmode
=true  
how.
nice.to.look=fairlyNice  
[iyunv@k8s
-master propertirs]# kubectl create configmap game-config --from-file=/home/yaml/propertirs/  
configmap
"game-config" created  
[iyunv@k8s
-master propertirs]# kubectl describe configmaps game-config  
#该方法只能得到ConfigMap的Key和size
  
Name:      game
-config  
Namespace:    default
  
Labels:
<none>  
Annotations:
<none>  

  
Data
  

====  
ui.properties:
83 bytes  
game.properties:
158 bytes  
#若想得到详细信息,可通过以下命令:
  
[iyunv@k8s
-master propertirs]# kubectl get configmaps game-config -o yaml  
apiVersion: v1
  
data:
  game.properties:
|  enemies
=aliens  lives
=3  enemies.cheat
=true  enemies.cheat.level
=noGoodRotten  secret.code.passphrase
=UUDDLRLRBABAS  secret.code.allowed
=true  secret.code.lives
=30  ui.properties:
|  color.good
=purple  color.bad
=yellow  allow.textmode
=true  how.
nice.to.look=fairlyNice  
kind: ConfigMap
  
metadata:
  creationTimestamp:
2017-03-21T03:22:34Z  name: game
-config  namespace: default
  resourceVersion:
"3002770"  selfLink:
/api/v1/namespaces/default/configmaps/game-config  uid: a04f90f0
-0de5-11e7-b3d5-fa163ebba51b  


1.2 从文件创建
  

# kubectl create configmap game-config-2 --from-file=/home/yaml/propertirs/game.properties --from-file=/home/yaml/propertirs/ui.properties  
configmap
"game-config-2" created  
[iyunv@k8s
-master propertirs]# kubectl get configmaps game-config-2 -o yaml  
apiVersion: v1
  
data:
  game.properties:
|  enemies
=aliens  lives
=3  enemies.cheat
=true  enemies.cheat.level
=noGoodRotten  secret.code.passphrase
=UUDDLRLRBABAS  secret.code.allowed
=true  secret.code.lives
=30  ui.properties:
|  color.good
=purple  color.bad
=yellow  allow.textmode
=true  how.
nice.to.look=fairlyNice  
kind: ConfigMap
  
metadata:
  creationTimestamp:
2017-03-21T03:30:15Z  name: game
-config-2  namespace: default
  resourceVersion:
"3003415"  selfLink:
/api/v1/namespaces/default/configmaps/game-config-2  uid: b2e4dfab
-0de6-11e7-b3d5-fa163ebba51b  


1.3指定data中的key
  

# kubectl create configmap game-config-3 --from-file=game-special-key=/home/yaml/propertirs/game.properties  
configmap
"game-config-3" created  
[iyunv@k8s
-master propertirs]# kubectl get configmaps game-config-3 -o yaml  
apiVersion: v1
  
data:
  game
-special-key: |  enemies
=aliens  lives
=3  enemies.cheat
=true  enemies.cheat.level
=noGoodRotten  secret.code.passphrase
=UUDDLRLRBABAS  secret.code.allowed
=true  secret.code.lives
=30  
kind: ConfigMap
  
metadata:
  creationTimestamp:
2017-03-21T03:33:23Z  name: game
-config-3  namespace: default
  resourceVersion:
"3003678"  selfLink:
/api/v1/namespaces/default/configmaps/game-config-3  uid: 2345dad3
-0de7-11e7-b3d5-fa163ebba51b  


1.4指定具体的值
  

# kubectl create configmap game-config-4 --from-literal=special.user=zhenyu --from-literal=special.passwd=yaodidiao  
configmap
"game-config-4" created  
[iyunv@k8s
-master propertirs]# kubectl get configmaps game-config-4 -o yaml  
apiVersion: v1
  
data:
  special.
passwd: yaodidiao  special.user: zhenyu
  
kind: ConfigMap
  
metadata:
  creationTimestamp:
2017-03-21T03:36:12Z  name: game
-config-4  namespace: default
  resourceVersion:
"3003915"  selfLink:
/api/v1/namespaces/default/configmaps/game-config-4  uid: 8802f6d2
-0de7-11e7-b3d5-fa163ebba51b  


2、使用ConfigMap

2.1 环境变量或参数
  创建一个Pod,并将一个已经创建好的ConfigMap作为环境变量,注入到Pod中。
  

# kubectl get configmaps game-config-4 -o yaml  
apiVersion: v1
  
data:
  special.
passwd: yaodidiao  special.user: zhenyu
  
kind: ConfigMap
  
metadata:
  creationTimestamp:
2017-03-21T03:36:12Z  name: game
-config-4  namespace: default
  resourceVersion:
"3003915"  selfLink:
/api/v1/namespaces/default/configmaps/game-config-4  uid: 8802f6d2
-0de7-11e7-b3d5-fa163ebba51b  
[iyunv@k8s
-master propertirs]# cat testEnv.yaml  
apiVersion: v1
  
kind: Pod
  
metadata:
  labels:
  name: testenv
  role: master
  name: testenv
  
spec:
  containers:
- name: testenv  image: busybox
  imagePullPolicy: IfNotPresent
env:- name: SPECIAL_USER  valueFrom:
  configMapKeyRef:
  name: game
-config-4  key: special.user
  command:
- sleep  - "360000"
  
# kubectl create -f testEnv.yaml
  
pod "testenv" created
  
# kubectl exec -ti testenv sh
  
/ # echo $SPECIAL_USER
  
zhenyu
  
/ #
  


2.2 挂载文件数据卷
  

# kubectl get configmaps game-config -o yaml  
apiVersion: v1
  
data:
  game.properties:
|  enemies
=aliens  lives
=3  enemies.cheat
=true  enemies.cheat.level
=noGoodRotten  secret.code.passphrase
=UUDDLRLRBABAS  secret.code.allowed
=true  secret.code.lives
=30  ui.properties:
|  color.good
=purple  color.bad
=yellow  allow.textmode
=true  how.
nice.to.look=fairlyNice  
kind: ConfigMap
  
metadata:
  creationTimestamp:
2017-03-21T03:22:34Z  name: game
-config  namespace: default
  resourceVersion:
"3002770"  selfLink:
/api/v1/namespaces/default/configmaps/game-config  uid: a04f90f0
-0de5-11e7-b3d5-fa163ebba51b  
[iyunv@k8s
-master propertirs]# cat testVolume.yaml  
apiVersion: v1
  
kind: Pod
  
metadata:
  labels:
  name: testvolume
  role: master
  name: testvolume
  
spec:
  containers:
- name: testvolume  image: busybox
  imagePullPolicy: IfNotPresent
  volumeMounts:
- name: config-volume  mountPath:
/etc/config  command:
- sleep  - "360000"
  volumes:
  - name: config-volume
  configMap:
  name: game-config
  
# kubectl create -f testVolume.yaml
  
pod "testvolume" created
  
# kubectl exec -ti testvolume sh
  
/ # cd /etc/config/
  
/etc/config # ls
  
game.propertiesui.properties
  
/etc/config # cat game.properties
  
enemies=aliens
  
lives=3
  
enemies.cheat=true
  
enemies.cheat.level=noGoodRotten
  
secret.code.passphrase=UUDDLRLRBABAS
  
secret.code.allowed=true
  
secret.code.lives=30
  
/etc/config # cat ui.properties
  
color.good=purple
  
color.bad=yellow
  
allow.textmode=true
  
how.nice.to.look=fairlyNice
  
/etc/config #
  


2.3 挂载信息数据卷
  

# cat testVolume.yaml  
apiVersion: v1
  
kind: Pod
  
metadata:
  labels:
  name: testvolume
  role: master
  name: testvolume
  
spec:
  containers:
- name: testvolume  image: busybox
  imagePullPolicy: IfNotPresent
  volumeMounts:
- name: config-volume  mountPath:
/etc/config  command:
- sleep  - "360000"
  volumes:
  - name: config-volume
  configMap:
  name: game-config-4
  
# kubectl getconfigmaps game-config-4 -o yaml
  
apiVersion: v1
  
data:
  special.passwd: yaodidiao
  special.user: zhenyuyaodidiao
  
kind: ConfigMap
  
metadata:
  creationTimestamp: 2017-03-21T06:29:29Z
  name: game-config-4
  namespace: default
  resourceVersion: "3018779"
  selfLink: /api/v1/namespaces/default/configmaps/game-config-4
  uid: bd086dca-0dff-11e7-b3d5-fa163ebba51b
  
# kubectl create -f testVolume.yaml
  
pod "testvolume" created
  
# kubectl exec -ti testvolume sh
  
/ # cd /etc/config/
  
/etc/config # ls
  
special.passwdspecial.user
  
/etc/config # cat special.user
  
zhenyuyaodidiao/etc/config #
  
/etc/config # exit
  


2.4 热更新
  当ConfigMap以数据卷的形式挂载进Pod的时,这时更新ConfigMap(或删掉重建ConfigMap),Pod内挂载的配置信息会热更新。这时可以增加一些监测配置文件变更的脚本,然后reload对应服务。
页: [1]
查看完整版本: Kubernetes外挂配置管理