python学习之GUI(pygame鼠标)
import pygamepygame.init()
windowSize=
screen=pygame.display.set_mode(windowSize)
clock=pygame.time.Clock()
black=pygame.color.Color("#000000")
white=pygame.color.Color("#FFFFFF")
btnColour=pygame.color.Color("#A45C8F")
btnWidth=50
btnLength=20
btnX=(windowSize-btnWidth)/2
btnY=(windowSize-btnLength)/2
toggled=False
pos=(0,0)
done=False
while not done:
if toggled:
screen.fill(black)
else:
screen.fill(white)
pygame.draw.rect(screen,btnColour,)
if btnX<=pos<=btnX+btnWidth and btnY<=pos<=btnY+btnLength:
toggled=not toggled
pos=
for event in pygame.event.get():
if event.type==pygame.MOUSEBUTTONDOWN:
pos=pygame.mouse.get_pos()
if event.type==pygame.QUIT:
done=True
pygame.display.flip()
clock.tick(10)
pygame.quit()
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