python网络编程:一、前言及socket初探
在知乎上看到有人提问,Python 网络编程需要学习哪些网络相关的知识?,看了下,觉得还挺有道理。主要的观点如下:Python网络编程是一个很大的范畴,个人感觉需要掌握的点有:
[*]如何使用Python来创建socket, 如何将socket与指定的IP地址和端口进行绑定,使用socket来发送数据,接受数据,
[*]如何使用Python中处理线程,从而编写可以同时处理多个请求的web服务器
[*] 如何使用Python来控制HTTP层的逻辑,包括如何创建http GET,POST,PUT,DELETE请求,如何处理接受到的HTTP请求,这些分别涉及python的httplib, basehttpserver等模块
[*]掌握一种基本的python的web开发框架,比如webpy, django,pylon
[*] 了解非阻塞式的HTTP Server,比如tornado
[*]了解twisted, python编写的消息驱动的网络引擎
参考资料:
网络基础知识
[*]HTTP: the definitive guide http://www.amazon.com/HTTP-Definitive-Guide-David-Gourley/dp/1565925092/
[*]Computer Networking: A Top-Down Approach http://www.amazon.com/Computer-Networking-Top-Down-Approach-Edition/dp/0136079679/ref
python 网络编程基础
[*]python 网络编程 http://www.amazon.com/Foundations-Python-Network-Programming-Goerzen/dp/1590593715
[*]python socket编程的文档 http://docs.python.org/library/socket.html
[*]python httplib的文档 http://docs.python.org/library/httplib.html
python常用框架文档:
[*]django 的官方网站 https://www.djangoproject.com/
[*]twisted 的官方网站 http://twistedmatrix.com/trac/
[*]tornado 的官方网站 http://www.tornadoweb.org/
学了一下python的socket
socket概念:
通常也称作"套接字",用于描述IP地址和端口,是一个通信链的句柄。在Internet上的主机一般运行了多个服务软件,同时提供几种服务。每种服务都打开一个Socket,并绑定到一个端口上,不同的端口对应于不同的服务。Socket正如其英文原意那样,象一个多孔插座。一台主机犹如布满各种插座的房间,每个插座有一个编号,有的插座提供220伏交流电, 有的提供110伏交流电,有的则提供有线电视节目。 客户软件将插头插到不同编号的插座,就可以得到不同的服务。
主要用到的模块: socket
[*]建立新的socket:socket.socket([family[, type[, proto]]])
[*]获取远程服务器ip:socket.gethostbyname(host)
[*]连接到一个远程套接字地址:socket.connect(address)
[*]向socket发送数据:socket.sendall(string[, flags])
[*]从socket接受数据:socket.recv(bufsize[, flags])
[*]Bind the socket to address.: socket.bind(address)
[*]Listen for connections made to the socket. :socket.listen(backlog)
以下代码主要参考这个教程:http://www.binarytides.com/python-socket-programming-tutorial/
客户端:
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1 # clientsocket.py
2
3 import socket
4
5 def Main():
6 try:
7 # Address Family : AF_INET (this is IP version 4 or IPv4)
8 # Type :SOCK_STREAM (this means connection oriented TCP protocol)
9 # SOCK_DGRAM indicates the UDP protocol.
10 new_socket = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
11 except socket.error, msg:
12 print 'Failed to creat socket. Error code:', str(msg),
13 print 'Error message:', msg
14 return
15 print 'Socket Created'
16
17 host = 'www.baidu.com'
18 port = 80
19 try:
20 remote_ip = socket.gethostbyname(host)
21 except socket.gaierror:
22 print 'Hostname could not be resolved. Exiting.'
23 return
24 print 'Ip address of', host, 'is', remote_ip
25
26 # Connect to remote server
27 new_socket.connect((host, port))
28 print 'Socket Connected to', host, 'on ip', remote_ip
29
30 # Send some data to remote server | socket.sendall(string[, flags])
31 message = 'GET / HTTP/1.1\r\n\r\n'
32 try:
33 new_socket.sendall(message)
34 except socket.error:
35 print 'Send fail.'
36 return
37 print 'Message send successfully.'
38
39 # Receive data | socket.recv(bufsize[, flags])
40 reply = new_socket.recv(4096)
41 print reply
42
43 # Close the socket
44 new_socket.close()
45
46
47 if __name__ == '__main__':
48 Main()
服务器端:
[*]Bind the socket to address.: socket.bind(address)
[*]Listen for connections made to the socket. :socket.listen(backlog)
#! /usr/bin/env python
# serversockethand.py
"""
To handle every connection we need a separate handling code to run along
with the main server accepting connections. One way to achieve this is
using threads. The main server program accepts a connection and creates
a new thread to handle communication for the connection, and then the
server goes back to accept more connections.
"""
import socket
import thread
def Main():
HOST = ''
PORT = 8888
new_socket = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
print 'Socket created.'
# Bind socket to local host and port
try:
new_socket.bind((HOST, PORT))
except socket.error, msg:
print 'Bind failed. Error code:', str(msg) + 'Message' + msg
return
print 'Socket bind complete'
# Listening on socket
new_socket.listen(10)
print 'Socket now listening..'
# Now keep talking with client
while 1:
# Wait to accept a connection
conn, addr = new_socket.accept()
print 'Connected with', addr, ':', str(addr)
thread.start_new_thread(clientThread, (conn, ))
new_socket.close()
# Function for handling connections. This will be used to create threads.
def clientThread(conn):
# Sending message to connected client
conn.send('Welcome to the server. Type something and hit enter\n')
while 1:
data = conn.recv(1024)
if not data:
break
reply = 'OK..' + data
conn.sendall(reply)
conn.close()
if __name__ == '__main__':
Main()
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