重新想象 Windows 8 Store Apps (63)
[源码下载]重新想象 Windows 8 Store Apps (63) - 通信: WebSocket
作者:webabcd
介绍
重新想象 Windows 8 Store Apps 之 通信
[*]Socket - 与 WebSocket 服务端做 Text 通信
[*]Socket - 与 WebSocket 服务端做 Stream(Binary) 通信
示例
WebSocket 的服务端
WebServer/WebSocketServer.ashx.cs
/*
* WebSocket 协议的服务端
*
* 需要在 iis 启用 WebSocket 协议:控制面板 -> 程序和功能 -> 启用或关闭 Windows 功能 -> 开启 iis 的 WebSocket 协议
*/
using System;
using System.IO;
using System.Net.WebSockets;
using System.Text;
using System.Threading;
using System.Web;
namespace WebServer
{
public class WebSocketServer : IHttpHandler
{
// 接收数据的缓冲区的最大大小
private int _maxBufferSize = 64 * 1024;
public void ProcessRequest(HttpContext context)
{
try
{
// HttpContext.AcceptWebSocketRequest() - 接受一个 WebSocket 请求
context.AcceptWebSocketRequest(async wsContext => // AspNetWebSocketContext
{
try
{
byte[] receiveBuffer = new byte;
ArraySegment buffer = new ArraySegment(receiveBuffer);
// AspNetWebSocketContext.WebSocket - 获取当前上下文的 WebSocket 对象
WebSocket socket = wsContext.WebSocket;
// HTTP 握手完成
if (socket.State == WebSocketState.Open)
{
var outputString = "WebSocket Connected: " + DateTime.Now.ToString("mm:ss");
ArraySegment outputBuffer = new ArraySegment(Encoding.UTF8.GetBytes(outputString));
// WebSocket.SendAsync() - 发送数据
// WebSocketMessageType.Text - 发送的是文本数据
// WebSocketMessageType.Binary - 发送的是二进制数据
await socket.SendAsync(outputBuffer, WebSocketMessageType.Text, true, CancellationToken.None);
}
// HTTP 握手完成
while (socket.State == WebSocketState.Open)
{
// WebSocket.ReceiveAsync() - 接收数据,返回 WebSocketReceiveResult 对象
WebSocketReceiveResult receiveResult = await socket.ReceiveAsync(buffer, CancellationToken.None);
// WebSocketReceiveResult.MessageType - 接收到的数据的类型(WebSocketMessageType 枚举)
// WebSocketMessageType.Text - 收到的是文本数据
// WebSocketMessageType.Binary - 收到的是二进制数据
// WebSocketMessageType.Close - 收到的是来自客户端的 WebSocket 关闭的消息
if (receiveResult.MessageType == WebSocketMessageType.Close)
{
// WebSocket.CloseAsync() - 关闭 WebSocket
await socket.CloseAsync(
receiveResult.CloseStatus.GetValueOrDefault(),
receiveResult.CloseStatusDescription,
CancellationToken.None);
return;
}
int offset = receiveResult.Count;
// WebSocketReceiveResult.EndOfMessage - 消息是否被完全接收
while (receiveResult.EndOfMessage == false)
{
// WebSocket.ReceiveAsync() - 接收数据,返回 WebSocketReceiveResult 对象
receiveResult = await socket.ReceiveAsync(new ArraySegment(receiveBuffer, offset, _maxBufferSize - offset), CancellationToken.None);
offset += receiveResult.Count;
}
// 收到文本数据
if (receiveResult.MessageType == WebSocketMessageType.Text)
{
string receivedText = Encoding.UTF8.GetString(receiveBuffer, 0, offset);
string sendText = "server to client: \"" + receivedText + "\"";
// 发送文本数据到客户端
ArraySegment outputBuffer = new ArraySegment(Encoding.UTF8.GetBytes(sendText));
await socket.SendAsync(outputBuffer, WebSocketMessageType.Text, true, CancellationToken.None);
}
// 收到二进制数据
else if (receiveResult.MessageType == WebSocketMessageType.Binary)
{
string sendText = "server to client: binary message received, size: " + receiveResult.Count + " bytes";
// 发送文本数据到客户端
ArraySegment outputBuffer = new ArraySegment(Encoding.UTF8.GetBytes(sendText));
await socket.SendAsync(outputBuffer, WebSocketMessageType.Text, true, CancellationToken.None);
}
}
}
catch (Exception ex)
{
}
});
}
catch (Exception ex)
{
}
}
public bool IsReusable
{
get
{
return false;
}
}
}
}
1、演示如何通过 MessageWebSocket 与 WebSocket 服务端做 Text 通信
Communication/Socket/MessageWebSocketDemo.xaml
Communication/Socket/MessageWebSocketDemo.xaml.cs
/*
* 演示如何通过 MessageWebSocket 与 WebSocket 服务端做 Text 通信
*
* 注:需要在 Package.appxmanifest 中增加配置和
*/
using System;
using Windows.Networking.Sockets;
using Windows.Storage.Streams;
using Windows.UI.Core;
using Windows.UI.Xaml;
using Windows.UI.Xaml.Controls;
using Windows.Web;
namespace XamlDemo.Communication.Socket
{
public sealed partial class MessageWebSocketDemo : Page
{
// WebSocket 协议的服务端地址(服务端代码参见:WebServer/WebSocketServer.cs)
private Uri _serverUri = new Uri("ws://localhost:86/WebSocketServer.ashx");
// MessageWebSocket - 用于与 WebSocket 服务端做 Message 通信(可以是 utf8 或 binary)
private MessageWebSocket _socket;
// 用于发送数据
DataWriter _dataWriter;
public MessageWebSocketDemo()
{
this.InitializeComponent();
}
private async void btnTextDemo_Click(object sender, RoutedEventArgs e)
{
try
{
if (_socket == null)
{
lblMsg.Text += "connecting to: " + _serverUri.ToString();
lblMsg.Text += Environment.NewLine;
_socket = new MessageWebSocket();
// 发送的消息的类型 Utf8 或 Binary
_socket.Control.MessageType = SocketMessageType.Utf8;
// 接收到消息时所触发的事件
_socket.MessageReceived += _socket_MessageReceived;
// WebSocket 关闭时所触发的事件
_socket.Closed += async (senderSocket, args) =>
{
await this.Dispatcher.RunAsync(CoreDispatcherPriority.Normal, () =>
{
// WebSocketClosedEventArgs.Code - 关闭原因的状态吗
// WebSocketClosedEventArgs.Reason - 关闭原因的详细信息
lblMsg.Text += "socket closed - code: " + args.Code + ", reason: " + args.Reason;
lblMsg.Text += Environment.NewLine;
if (_socket != null)
{
_socket.Dispose();
_socket = null;
}
});
};
// 连接指定的 WebSocket 服务
await _socket.ConnectAsync(_serverUri);
// 根据 MessageWebSocket 的 OutputStream,实例化一个 DataWriter,以便发数据到服务端
_dataWriter = new DataWriter(_socket.OutputStream);
lblMsg.Text += "connected";
lblMsg.Text += Environment.NewLine;
}
string message = "hello " + DateTime.Now.ToString("hh:mm:ss");
lblMsg.Text += "send: " + message;
lblMsg.Text += Environment.NewLine;
// 发送数据到服务端
_dataWriter.WriteString(message);
await _dataWriter.StoreAsync();
lblMsg.Text += "sent";
lblMsg.Text += Environment.NewLine;
}
catch (Exception ex)
{
if (_socket != null)
{
_socket.Dispose();
_socket = null;
}
WebErrorStatus errStatus = WebSocketError.GetStatus(ex.GetBaseException().HResult);
lblMsg.Text += "errStatus: " + errStatus.ToString();
lblMsg.Text += Environment.NewLine;
lblMsg.Text += ex.ToString();
lblMsg.Text += Environment.NewLine;
}
}
void _socket_MessageReceived(MessageWebSocket sender, MessageWebSocketMessageReceivedEventArgs args)
{
try
{
// MessageWebSocketMessageReceivedEventArgs.MessageType - 收到的数据的类型 Utf8 或 Binary
// MessageWebSocketMessageReceivedEventArgs.GetDataReader() - 获取收到的数据的 DataReader 对象,用于读取接收到的数据
using (DataReader reader = args.GetDataReader())
{
reader.UnicodeEncoding = Windows.Storage.Streams.UnicodeEncoding.Utf8;
string read = reader.ReadString(reader.UnconsumedBufferLength);
var ignore = this.Dispatcher.RunAsync(CoreDispatcherPriority.Normal, () =>
{
lblMsg.Text += "received: " + read;
lblMsg.Text += Environment.NewLine;
});
}
}
catch (Exception ex)
{
WebErrorStatus errStatus = WebSocketError.GetStatus(ex.GetBaseException().HResult);
lblMsg.Text += "errStatus: " + errStatus.ToString();
lblMsg.Text += Environment.NewLine;
lblMsg.Text += ex.ToString();
lblMsg.Text += Environment.NewLine;
}
}
private void btnClose_Click(object sender, RoutedEventArgs e)
{
try
{
if (_socket != null)
{
lblMsg.Text += "socket closing";
lblMsg.Text += Environment.NewLine;
// 关闭 WebSocket,可以指定 code 和 reason(此处指定的 code 和 reason 可以在 MessageWebSocket.Closed 事件中获取)
_socket.Close(8888, "用户在客户端关闭了 WebSocket");
_socket = null;
}
}
catch (Exception ex)
{
WebErrorStatus errStatus = WebSocketError.GetStatus(ex.GetBaseException().HResult);
lblMsg.Text += "errStatus: " + errStatus.ToString();
lblMsg.Text += Environment.NewLine;
lblMsg.Text += ex.ToString();
lblMsg.Text += Environment.NewLine;
}
}
}
}
2、演示如何通过 StreamWebSocket 与 WebSocket 服务端做 Stream(Binary) 通信
Communication/Socket/StreamWebSocketDemo.xaml
Communication/Socket/StreamWebSocketDemo.xaml.cs
/*
* 演示如何通过 StreamWebSocket 与 WebSocket 服务端做 Stream(Binary) 通信
*
* 注:需要在 Package.appxmanifest 中增加配置和
*/
using System;
using Windows.Networking.Sockets;
using Windows.Storage.Streams;
using Windows.UI.Core;
using Windows.UI.Xaml;
using Windows.UI.Xaml.Controls;
using Windows.Web;
using System.Runtime.InteropServices.WindowsRuntime;
using System.Threading.Tasks;
using System.IO;
namespace XamlDemo.Communication.Socket
{
public sealed partial class StreamWebSocketDemo : Page
{
// WebSocket 协议的服务端地址(服务端代码参见:WebServer/WebSocketServer.cs)
private Uri _serverUri = new Uri("ws://localhost:86/WebSocketServer.ashx");
// StreamWebSocket - 用于与 WebSocket 服务端做 Stream 通信(只能是 binary)
private StreamWebSocket _socket;
public StreamWebSocketDemo()
{
this.InitializeComponent();
}
private async void btnBinaryDemo_Click(object sender, RoutedEventArgs e)
{
try
{
if (_socket == null)
{
lblMsg.Text += "connecting to: " + _serverUri.ToString();
lblMsg.Text += Environment.NewLine;
_socket = new StreamWebSocket();
// WebSocket 关闭时所触发的事件
_socket.Closed += async (senderSocket, args) =>
{
await this.Dispatcher.RunAsync(CoreDispatcherPriority.Normal, () =>
{
// WebSocketClosedEventArgs.Code - 关闭原因的状态吗
// WebSocketClosedEventArgs.Reason - 关闭原因的详细信息
lblMsg.Text += "socket closed - code: " + args.Code + ", reason: " + args.Reason;
lblMsg.Text += Environment.NewLine;
if (_socket != null)
{
_socket.Dispose();
_socket = null;
}
});
};
// 连接指定的 WebSocket 服务
await _socket.ConnectAsync(_serverUri);
// 新开线程,用于接收数据
Task receiving = Task.Factory.StartNew(ReceiveData, _socket.InputStream.AsStreamForRead(), TaskCreationOptions.LongRunning);
// 新开线程,用于发送数据
Task sending = Task.Factory.StartNew(SendData, _socket.OutputStream, TaskCreationOptions.LongRunning);
lblMsg.Text += "connected";
lblMsg.Text += Environment.NewLine;
}
}
catch (Exception ex)
{
if (_socket != null)
{
_socket.Dispose();
_socket = null;
}
WebErrorStatus errStatus = WebSocketError.GetStatus(ex.GetBaseException().HResult);
lblMsg.Text += "errStatus: " + errStatus.ToString();
lblMsg.Text += Environment.NewLine;
lblMsg.Text += ex.ToString();
lblMsg.Text += Environment.NewLine;
}
}
// 发送数据
private async void SendData(object state)
{
// 自定义需要发送的二进制数据
byte[] data = new byte[] { 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09 };
try
{
IOutputStream writeStream = (IOutputStream)state;
while (true)
{
var ignore = this.Dispatcher.RunAsync(CoreDispatcherPriority.Normal, () =>
{
lblMsg.Text += "send: " + data.Length.ToString() + " 字节的数据";
lblMsg.Text += Environment.NewLine;
});
// 发送 stream 数据
await writeStream.WriteAsync(data.AsBuffer());
var ignore2 = this.Dispatcher.RunAsync(CoreDispatcherPriority.Normal, () =>
{
lblMsg.Text += "sent";
lblMsg.Text += Environment.NewLine;
});
await Task.Delay(TimeSpan.FromSeconds(3));
}
}
catch (ObjectDisposedException)
{
var ignore = this.Dispatcher.RunAsync(CoreDispatcherPriority.Normal, () =>
{
lblMsg.Text += "用于发送数据的后台线程已经停止";
lblMsg.Text += Environment.NewLine;
});
}
catch (Exception ex)
{
WebErrorStatus errStatus = WebSocketError.GetStatus(ex.GetBaseException().HResult);
var ignore = this.Dispatcher.RunAsync(CoreDispatcherPriority.Normal, () =>
{
lblMsg.Text += "errStatus: " + errStatus.ToString();
lblMsg.Text += Environment.NewLine;
lblMsg.Text += ex.ToString();
lblMsg.Text += Environment.NewLine;
});
}
}
// 接收数据
private async void ReceiveData(object state)
{
// 用于接收数据的缓冲区
byte[] readBuffer = new byte;
int bytesReceived = 0;
try
{
Stream readStream = (Stream)state;
while (true)
{
// 接收数据
int read = await readStream.ReadAsync(readBuffer, 0, readBuffer.Length);
bytesReceived += read;
await this.Dispatcher.RunAsync(CoreDispatcherPriority.Normal, () =>
{
lblMsg.Text += "received: " + System.Text.Encoding.UTF8.GetString(readBuffer, 0, read);
lblMsg.Text += Environment.NewLine;
lblMsg.Text += "累计已收到 " + bytesReceived.ToString() + " 字节的数据";
lblMsg.Text += Environment.NewLine;
});
}
}
catch (ObjectDisposedException)
{
var ignore = this.Dispatcher.RunAsync(CoreDispatcherPriority.Normal, () =>
{
lblMsg.Text += "用于接收数据的后台线程已经停止";
lblMsg.Text += Environment.NewLine;
});
}
catch (Exception ex)
{
WebErrorStatus errStatus = WebSocketError.GetStatus(ex.GetBaseException().HResult);
var ignore = this.Dispatcher.RunAsync(CoreDispatcherPriority.Normal, () =>
{
lblMsg.Text += "errStatus: " + errStatus.ToString();
lblMsg.Text += Environment.NewLine;
lblMsg.Text += ex.ToString();
lblMsg.Text += Environment.NewLine;
});
}
}
private void btnClose_Click(object sender, RoutedEventArgs e)
{
try
{
if (_socket != null)
{
lblMsg.Text += "socket closing";
lblMsg.Text += Environment.NewLine;
// 关闭 WebSocket,可以指定 code 和 reason(此处指定的 code 和 reason 可以在 MessageWebSocket.Closed 事件中获取)
_socket.Close(8888, "用户在客户端关闭了 WebSocket");
_socket = null;
}
}
catch (Exception ex)
{
WebErrorStatus errStatus = WebSocketError.GetStatus(ex.GetBaseException().HResult);
lblMsg.Text += "errStatus: " + errStatus.ToString();
lblMsg.Text += Environment.NewLine;
lblMsg.Text += ex.ToString();
lblMsg.Text += Environment.NewLine;
}
}
}
}
OK
[源码下载]
页:
[1]