zxg588 发表于 2015-5-22 09:09:59

Windows 8学习笔记(十)----Notification

  WinRT中Notification有三种类型:
  Badge:徽章、标记的推送更新,主要对于磁砖进行通知
  Toast:土司推送,一般是程序运行时通知
  Tile:磁砖推送,自然就是程序处理休眠状态时的通知
  注意:这里有消息内容都是以XML内容模板发送的
  
  先研究下磁砖的推送Badge和Tile
  Badge
  了解一下有哪些方法
  BadgeNotification(XmlDocument content)
  BadgeUpdateManager
  CreateBadgeUpdaterForApplication()---为当前应用更新磁砖
  CreateBadgeUpdaterForApplication(string applicationID)---为指定的应用更新磁砖
  有个疑问,这里的applicationID一般在哪儿得到??还望知道的告知一下哦~
  CreateBadgeUpdaterForSecondaryTile(string tileID)—为指定的磁砖更新
  GetTemplateContent(BadgeTemplateType type)—获取预定义好的XML徽章模板
  BadgeUpdater
  Update(BadgeNotification notification)
  
  示例代码:
XmlDocument badgeXml = BadgeUpdateManager.GetTemplateContent(BadgeTemplateType.BadgeNumber);
XmlElement badgeElement = (XmlElement)badgeXml.SelectSingleNode("/badge");
// We are setting attribute value 6
badgeElement.SetAttribute("value", "6");
// Create a badge notification from XML
BadgeNotification badgeNotification = new BadgeNotification(badgeXml);
// Send the notification to the secondary tile
BadgeUpdater badgeUpdater = BadgeUpdateManager.CreateBadgeUpdaterForSecondaryTile(MainPage.dynamicTileId);
badgeUpdater.Update(badgeNotification);  

  Tile
  它包含的方法跟Badge类似
  TileNotification(XmlDocument document)
  TileUpdateManager
  包手中四个方法,跟BadgeUpdateManager类似
  CreateTileUpdaterForApplication()
  CreateTileUpdaterForApplication(string applicationID)
  CreateTileUpdaterForSecondaryTile(string tileID)
  GetTemplateContent
  TileUpdater--Update(TileNotificaton notification)
  示例代码:

XmlDocument tileXml = TileUpdateManager.GetTemplateContent(TileTemplateType.TileWideText04);
// Refer to template documentation to determine how many text fields a particular template has
// get the text attributes for this template and fill them in
XmlNodeList tileTextElements = tileXml.GetElementsByTagName("text");
tileTextElements.Item(0).AppendChild(tileXml.CreateTextNode("Sent to a secondary tile!"));
XmlDocument squareTileXml = TileUpdateManager.GetTemplateContent(TileTemplateType.TileSquareText04);
XmlNodeList squareTileTextElements = squareTileXml.GetElementsByTagName("text");
squareTileTextElements.Item(0).AppendChild(squareTileXml.CreateTextNode("Sent to a secondary tile!"));
// Include the square template in the notification
IXmlNode subNode = tileXml.ImportNode(squareTileXml.GetElementsByTagName("binding").Item(0), true);
tileXml.GetElementsByTagName("visual").Item(0).AppendChild(subNode);
// Create the notification from the XML
TileNotification tileNotification = new TileNotification(tileXml);
// Send the notification to the secondary tile by creating a secondary tile updater
TileUpdater tileUpdater = TileUpdateManager.CreateTileUpdaterForSecondaryTile(MainPage.dynamicTileId);
tileUpdater.Update(tileNotification);
  Toast

  方法和属性也基本类似
  但我下面的代码有问题,没有显示Toast通知,注册Failed事件,跟踪说是应用程序功能会阻止通知传递。 (异常来自 HRESULT:0x803E0112)
  
XmlDocument toastXml = ToastNotificationManager.GetTemplateContent(ToastTemplateType.ToastText01);
XmlNodeList textNodes = toastXml.GetElementsByTagName("text");
textNodes.Item(0).AppendChild(toastXml.CreateTextNode("Sent to Toast Notification!"));
ToastNotification toastNotification = new ToastNotification(toastXml);
toastNotification.Failed += toastNotification_Failed;
toastNotification.Dismissed += toastNotification_Dismissed;
ToastNotifier notifier = ToastNotificationManager.CreateToastNotifier();
  在MSDN Sample里有Toast Sample示例,里面封装了NotificationExtensions扩展,很容易就可以实现通知更新,不需要编辑复杂的XML模板,但很纠结,我上面的代码有啥问题??
  
  NotificationsExtensions微软示例给我们封装的类库,非常方便,得学习一下大师的封装逻辑。。。
  
  磁砖的更新还算简单,PushNotification有点摸不着头脑,首先PushChannel都是要手动输入,这个不是生成的么,很纠结,还希望有研究的同胞能提供点学习资料,跟Phone7的机制不太一样呢?!
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