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重新想象 Windows 8 Store Apps (60)

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发表于 2015-5-23 05:05:41 | 显示全部楼层 |阅读模式
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重新想象 Windows 8 Store Apps (60) - 通信: 获取网络信息, 序列化和反序列化  
作者:webabcd

介绍
重新想象 Windows 8 Store Apps 之 通信


  • 获取网络信息
  • 序列化 - json
  • 序列化 - xml
  • 序列化 - rss atom
  
示例
1、演示如何获取网络的相关信息
Communication/NetworkInfo.xaml.cs



/*
* 演示如何获取网络的相关信息
*/
using System;
using System.Collections.Generic;
using Windows.Networking.Connectivity;
using Windows.UI.Xaml.Controls;
using Windows.UI.Xaml.Navigation;
using System.Linq;
namespace XamlDemo.Communication
{
public sealed partial class NetworkInfo : Page
{
public NetworkInfo()
{
this.InitializeComponent();
}
protected override void OnNavigatedTo(NavigationEventArgs e)
{
/*
* NetworkInformation - 用于对网络信息的访问
*/
// 获取当前用于 Internet 连接的 ConnectionProfile 对象
ConnectionProfile connectionProfile = NetworkInformation.GetInternetConnectionProfile();
if (connectionProfile == null)
return;
// 此连接配置的名称
lblMsg.Text = "ProfileName: " + connectionProfile.ProfileName;
lblMsg.Text += Environment.NewLine;
// 此连接的网络连接级别(Windows.Networking.Connectivity.NetworkConnectivityLevel 枚举)
//     None - 无连接
//     LocalAccess - 仅允许访问本地网络
//     ConstrainedInternetAccess - 受限的 internet 访问
//     InternetAccess - 本地和 internet 访问
lblMsg.Text += "NetworkConnectivityLevel: " + connectionProfile.GetNetworkConnectivityLevel();
lblMsg.Text += Environment.NewLine;
// 网络状态发生变化时所触发的事件
NetworkInformation.NetworkStatusChanged += NetworkInformation_NetworkStatusChanged;
NetworkAdapter networkAdapter = connectionProfile.NetworkAdapter;
if (networkAdapter != null)
{
lblMsg.Text += "NetworkAdapterId: " + networkAdapter.NetworkAdapterId; // 网络适配器 ID
lblMsg.Text += Environment.NewLine;
lblMsg.Text += "InboundMaxBitsPerSecond: " + networkAdapter.InboundMaxBitsPerSecond; // 最大入站数据传输速率(单位:bit/s)
lblMsg.Text += Environment.NewLine;
lblMsg.Text += "OutboundMaxBitsPerSecond: " + networkAdapter.OutboundMaxBitsPerSecond; // 最大出站数据传输速率(单位:bit/s)
lblMsg.Text += Environment.NewLine;
lblMsg.Text += "NetworkTypes: " + networkAdapter.NetworkItem.GetNetworkTypes(); // 网络类型
lblMsg.Text += Environment.NewLine;
}
lblMsg.Text += Environment.NewLine;
// 获取所有可用连接
IReadOnlyList connectionProfiles = NetworkInformation.GetConnectionProfiles();
foreach (ConnectionProfile cp in connectionProfiles)
{
lblMsg.Text += "ProfileName: " + cp.ProfileName;
lblMsg.Text += Environment.NewLine;
// 获取此连接的指定时间段内的本地数据的使用情况
DataUsage dataUsage = cp.GetLocalUsage(DateTime.Now.AddHours(-1), DateTime.Now);
lblMsg.Text += "BytesSent: " + dataUsage.BytesSent; // 已发送的字节数
lblMsg.Text += Environment.NewLine;
lblMsg.Text += "BytesReceived: " + dataUsage.BytesReceived; // 已收到的字节数
lblMsg.Text += Environment.NewLine;
}

// 以下是一些不常用的东西
ConnectionCost connectionCost = connectionProfile.GetConnectionCost();
DataPlanStatus dataPlanStatus = connectionProfile.GetDataPlanStatus();
NetworkSecuritySettings networkSecuritySettings = connectionProfile.NetworkSecuritySettings;
IReadOnlyList lanIdentifiers = NetworkInformation.GetLanIdentifiers();
}
void NetworkInformation_NetworkStatusChanged(object sender)
{
}
}
}
  
用于演示序列化和反序列化的实体类
Communication/Serializer/Product.cs



/*
* 用于演示序列化和反序列化的实体类
*
* 通过 DataContractJsonSerializer 或 DataContractSerializer 做序列化和反序列化时,其支持 DataContract, DataMember, KnownType
* 当然如果都不声明 DataContract, DataMember 也没问题
*/
using System;
using System.Collections.Generic;
using System.Runtime.Serialization;
namespace XamlDemo.Communication.Serializer
{
[DataContract(Name="product")]
public class Product
{
[DataMember(Name = "productId", IsRequired = true, Order = 1)]
public int ProductId { get; set; }
[DataMember(Name = "name", IsRequired = true, Order = 2)]
public string Name { get; set; }
public decimal Price { get; set; }
[DataMember(Name = "createTime", IsRequired = true, Order = 3)]
public DateTime CreateTime { get; set; }
public static List GetProducts()
{
List products = new List();
for (int i = 0; i < 5; i++)
{
products.Add(new Product
{
ProductId = i,
Name = "name: " + i.ToString().PadLeft(4, '0'),
Price = i * 100,
CreateTime = DateTime.Now.AddDays(-i)
});
}
return products;
}
}
}
  
2、演示 json 的序列化和反序列化,以及如何解析 json 字符串
Communication/Serializer/Json.xaml.cs



/*
* 演示 json 的序列化和反序列化,以及如何解析 json 字符串
*
* 1、通过 DataContractJsonSerializer 做 json 的序列化和反序列化
* 2、通过 JsonObject 和 JsonArray 解析 json 字符串
*/
using System;
using System.Collections.Generic;
using System.IO;
using System.Runtime.Serialization;
using System.Runtime.Serialization.Json;
using System.Text;
using Windows.Data.Json;
using Windows.UI.Xaml.Controls;
using Windows.UI.Xaml.Navigation;
namespace XamlDemo.Communication.Serializer
{
public sealed partial class Json : Page
{
private string _jsonString = "";
public Json()
{
this.InitializeComponent();
}
protected override void OnNavigatedTo(NavigationEventArgs e)
{
SerializeJson();
DeserializeJson();
ParseJson();
}
private void SerializeJson()
{
// 需要序列化为 json 的对象
List products = Product.GetProducts();
// 序列化为 json 时,定义日期类型的字符串格式
DataContractJsonSerializerSettings settings = new DataContractJsonSerializerSettings();
settings.DateTimeFormat = new DateTimeFormat("yyyy-MM-dd HH:mm:ss");
// 实例化 DataContractJsonSerializer 对象,用于 json 的序列化和反序列化
DataContractJsonSerializer serializer = new DataContractJsonSerializer(typeof(List), settings);
using (MemoryStream ms = new MemoryStream())
{
// DataContractJsonSerializer.WriteObject() - 序列化
                serializer.WriteObject(ms, products);
var bytes = ms.ToArray();
_jsonString = Encoding.UTF8.GetString(bytes, 0, bytes.Length);
lblMsg.Text = _jsonString;
}
}
private void DeserializeJson()
{
// 反序列化时,定义日期类型的字符串格式
DataContractJsonSerializerSettings settings = new DataContractJsonSerializerSettings();
settings.DateTimeFormat = new DateTimeFormat("yyyy-MM-dd HH:mm:ss");
// 实例化 DataContractJsonSerializer 对象,用于 json 的序列化和反序列化
DataContractJsonSerializer serializer = new DataContractJsonSerializer(typeof(List), settings);
using (MemoryStream ms = new MemoryStream())
{
var bytes = Encoding.UTF8.GetBytes(_jsonString);
ms.Write(bytes, 0, bytes.Length);
ms.Position = 0; // 将流的当前位置定位到起点
// DataContractJsonSerializer.ReadObject() - 反序列化
var result = serializer.ReadObject(ms) as List;
lblMsg.Text += Environment.NewLine;
lblMsg.Text += "First Product Name: " + result[0].Name;
}
}

private void ParseJson()
{
// JsonArray - json 数组。可以通过 JsonArray.Parse() 将 json 字符串解析为 JsonArray
// JsonObject - json 对象。可以通过 JsonObject.Parse() 将 json 字符串解析为 JsonObject

JsonArray ja = JsonArray.Parse(_jsonString);
JsonObject joFirst = ja[0].GetObject();
string firstProductName = joFirst["name"].GetString();
lblMsg.Text += Environment.NewLine;
lblMsg.Text += "First Product Name: " + firstProductName;
}
}
}
  
3、演示 xml 的序列化和反序列化,以及如何解析 xml 字符串
Communication/Serializer/MyXmlWriter.cs



/*
* 自定义 XmlWriter,用于去掉默认生成的 xmlns
*/
using System.Xml;
namespace XamlDemo.Communication.Serializer
{
public class MyXmlWriter : XmlWriter
{
private XmlWriter _writer;
private bool _ignoreEndAttrCall = false;
public MyXmlWriter(XmlWriter writer)
{
_writer = writer;
}
/*关键代码开始*/
public override void WriteStartElement(string prefix, string localName, string ns)
{
if ((ns != null) && ns.StartsWith("http://schemas.datacontract.org"))
{
ns = null;
}
_writer.WriteStartElement(prefix, localName, ns);
}
public override void WriteStartAttribute(string prefix, string localName, string ns)
{
if ((ns == null) || (ns == "http://www.w3.org/2001/XMLSchema-instance"))
{
_ignoreEndAttrCall = true;
return;
}
_writer.WriteStartAttribute(prefix, localName, ns);
}
public override void WriteEndAttribute()
{
if (_ignoreEndAttrCall)
{
_ignoreEndAttrCall = false;
return;
}
_writer.WriteEndAttribute();
}
public override void WriteString(string text)
{
if (_ignoreEndAttrCall)
{
return;
}
_writer.WriteString(text);
}
/*关键代码结束*/

#region 这部分代码保持原 XmlWriter 的逻辑不变
public override void Flush()
{
_writer.Flush();
}
public override string LookupPrefix(string ns)
{
return _writer.LookupPrefix(ns);
}
public override void WriteBase64(byte[] buffer, int index, int count)
{
_writer.WriteBase64(buffer, index, count);
}
public override void WriteCData(string text)
{
_writer.WriteCData(text);
}
public override void WriteCharEntity(char ch)
{
_writer.WriteCharEntity(ch);
}
public override void WriteChars(char[] buffer, int index, int count)
{
_writer.WriteChars(buffer, index, count);
}
public override void WriteComment(string text)
{
_writer.WriteComment(text);
}
public override void WriteDocType(string name, string pubid, string sysid, string subset)
{
_writer.WriteDocType(name, pubid, sysid, subset);
}
public override void WriteEndDocument()
{
_writer.WriteEndDocument();
}
public override void WriteEndElement()
{
_writer.WriteEndElement();
}
public override void WriteEntityRef(string name)
{
_writer.WriteEntityRef(name);
}
public override void WriteFullEndElement()
{
_writer.WriteFullEndElement();
}
public override void WriteProcessingInstruction(string name, string text)
{
_writer.WriteProcessingInstruction(name, text);
}
public override void WriteRaw(string data)
{
_writer.WriteRaw(data);
}
public override void WriteRaw(char[] buffer, int index, int count)
{
_writer.WriteRaw(buffer, index, count);
}
public override void WriteStartDocument(bool standalone)
{
_writer.WriteStartDocument(standalone);
}
public override void WriteStartDocument()
{
_writer.WriteStartDocument();
}
public override WriteState WriteState
{
get { return _writer.WriteState; }
}
public override void WriteSurrogateCharEntity(char lowChar, char highChar)
{
_writer.WriteSurrogateCharEntity(lowChar, highChar);
}
public override void WriteWhitespace(string ws)
{
_writer.WriteWhitespace(ws);
}
#endregion
}
}
  Communication/Serializer/Xml.xaml.cs



/*
* 演示 xml 的序列化和反序列化,以及如何解析 xml 字符串
*
* 1、通过 DataContractSerializer 做 xml 的序列化和反序列化
* 2、通过 XLinq(linq to xml)解析 xml 字符串,以及对 xml 做 crud 操作
*
* 关于 xlinq 参见:http://www.iyunv.com/webabcd/archive/2007/10/26/938122.html
*/
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Runtime.Serialization;
using System.Text;
using System.Xml;
using System.Xml.Linq;
using Windows.UI.Xaml.Controls;
using Windows.UI.Xaml.Navigation;
namespace XamlDemo.Communication.Serializer
{
public sealed partial class Xml : Page
{
private string _xmlStringWithoutXmlns = "";
private string _xmlStringWithXmlns = "";
public Xml()
{
this.InitializeComponent();
}
protected override void OnNavigatedTo(NavigationEventArgs e)
{
SerializeXml();
DeserializeXml();
ParseXml();
}
private void SerializeXml()
{
// 需要序列化为 xml 的对象
List products = Product.GetProducts();
// 实例化 DataContractSerializer 对象,用于 xml 的序列化和反序列化,可以指定根节点的名称
DataContractSerializer serializer = new DataContractSerializer(typeof(List), "root", "");
// 序列化,同时去掉多余的 xmlns
using (MemoryStream ms = new MemoryStream())
{
// XmlWriterSettings - 用于配置 XmlWriter
XmlWriterSettings settings = new XmlWriterSettings { Indent = true, IndentChars = "\t", NewLineChars = "\n", Encoding = Encoding.UTF8 };
settings.OmitXmlDeclaration = true; // 是否省略掉 xml 声明
// 通过自定义 XmlWriter(参见:MyXmlWriter.cs)的方式,来去掉全部 xml 命名空间
XmlWriter xmlWriter = MyXmlWriter.Create(ms, settings);
MyXmlWriter myXmlWriter = new MyXmlWriter(xmlWriter);
// DataContractSerializer.WriteObject() - 序列化
                serializer.WriteObject(myXmlWriter, products);
xmlWriter.Flush();
xmlWriter.Dispose();
var bytes = ms.ToArray();
_xmlStringWithoutXmlns = Encoding.UTF8.GetString(bytes, 0, bytes.Length);
/*
* 通过 XmlWriter 序列化的结果都具有相应编码的 preamble
* 比如如果序列化成 utf-8 编码的 xml 字符串,则对应的 preamble 为 3 个字节:EF(239), BB(187), BF(191)
* preamble 出现在字符串的头部
* 如果直接 WriteObject(MemoryStream, obj),则不会出现 preamble,但是就没办法通过自定义 XmlWriter 来去掉 xmlns 了
*/
// 去掉 utf-8 的 preamble
_xmlStringWithoutXmlns = TrimPreamble(_xmlStringWithoutXmlns, Encoding.UTF8);
}
lblMsg.Text = _xmlStringWithoutXmlns;

// 序列化,结果不会出现 preamble,但是 xmlns 都会被保留
using (MemoryStream ms = new MemoryStream())
{
serializer.WriteObject(ms, products);
var bytes = ms.ToArray();
_xmlStringWithXmlns = Encoding.UTF8.GetString(bytes, 0, bytes.Length);
}
}
private void DeserializeXml()
{
// 实例化 DataContractSerializer 对象,用于 xml 的序列化和反序列化,可以指定根节点的名称
DataContractSerializer serializer = new DataContractSerializer(typeof(List), "root", "");
using (MemoryStream ms = new MemoryStream())
{
var bytes = Encoding.UTF8.GetBytes(_xmlStringWithXmlns);
ms.Write(bytes, 0, bytes.Length);
ms.Seek(0, SeekOrigin.Begin); // 将流的当前位置定位到起点
// DataContractSerializer.ReadObject() - 反序列化
var result = serializer.ReadObject(ms) as List;
lblMsg.Text += Environment.NewLine;
lblMsg.Text += "First Product Name: " + result[0].Name;
}
}
///
/// 通过 xlinq 解析 xml
/// 注意 xml 字符串不能有 preamble,否则解析失败
/// 关于用 xlinq 对 xml 做 crud 操作,请参见:http://www.iyunv.com/webabcd/archive/2007/10/26/938122.html
///
private void ParseXml()
{
XDocument document = XDocument.Parse(_xmlStringWithoutXmlns);
var products = from p in document.Root.Elements("product")
select new Product
{
ProductId = int.Parse(p.Element("productId").Value),
Name = p.Element("name").Value
};
lblMsg.Text += Environment.NewLine;
lblMsg.Text += "First Product Name: " + products.First().Name;
}

///
/// 去掉指定字符串的指定编码的 preamble
///
public string TrimPreamble(string value, Encoding encoding)
{
if (string.IsNullOrEmpty(value))
return value;
var bytes = encoding.GetPreamble();
string preamble = encoding.GetString(bytes, 0, bytes.Length);
if (value.StartsWith(preamble))
value = value.Remove(0, preamble.Length);
return value;
}
}
}
  
4、演示 rss/atom 的解析
Communication/Serializer/RssAtom.xaml.cs



/*
* 演示 rss/atom 的解析
*
* 注:
* 1、AtomPub: 利用 HTTP 方法(post, get, put, delete)的用于 crud web resources 的协议,其全称为 Atom Publishing Protocol
* 2、Windows.Web.AtomPub.AtomPubClient - 封装了对 AtomPub 协议的实现
*/
using System;
using Windows.UI.Xaml;
using Windows.UI.Xaml.Controls;
using Windows.Web.Syndication;
namespace XamlDemo.Communication.Serializer
{
public sealed partial class RssAtom : Page
{
public RssAtom()
{
this.InitializeComponent();
this.Loaded += Rss_Loaded;
}
async void Rss_Loaded(object sender, RoutedEventArgs e)
{
Uri rssUri = new Uri("http://feed.iyunv.com/blog/u/18098/rss");
// SyndicationClient - 用于解析 rss/atom 的类
SyndicationClient client = new SyndicationClient();
// 是否绕过缓存,即请求时是否增加头 Pragma: no-cache
client.BypassCacheOnRetrieve = true;
// 设置 http 头
client.SetRequestHeader("User-Agent", "Mozilla/5.0 (compatible; MSIE 10.0; Windows NT 6.2; WOW64; Trident/6.0)");
lblMsg.Text = "downloading feed: " + rssUri.ToString();
lblMsg.Text += Environment.NewLine;
try
{
// 获取数据
SyndicationFeed feed = await client.RetrieveFeedAsync(rssUri);
ISyndicationText title = feed.Title;
lblMsg.Text += "feed title: " + title.Text;
lblMsg.Text += Environment.NewLine;
lblMsg.Text += "items count: " + feed.Items.Count;
lblMsg.Text += Environment.NewLine;
foreach (SyndicationItem item in feed.Items)
{
lblMsg.Text += "item title: " + item.Title.Text;
lblMsg.Text += Environment.NewLine;
}
}
catch (Exception ex)
{
lblMsg.Text += Environment.NewLine;
// 将 errCode 转换为 SyndicationErrorStatus 枚举
SyndicationErrorStatus status = SyndicationError.GetStatus(ex.HResult);
lblMsg.Text += status.ToString();
lblMsg.Text += Environment.NewLine;
lblMsg.Text += ex.ToString();
}
}
}
}
  
OK
[源码下载]

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