public void run() {
// Loop until we receive a shutdown command
while (running) {
// Loop if endpoint is paused
while (paused) {
try {
Thread.sleep(1000);
} catch (InterruptedException e) {
// Ignore
}
}
// Accept the next incoming connection from the server socket
try {
Socket socket = serverSocketFactory.acceptSocket(serverSocket);
serverSocketFactory.initSocket(socket);
// Hand this socket off to an appropriate processor
if (!processSocket(socket)) {
// Close socket right away
try {
socket.close();
} catch (IOException e) {
// Ignore
}
}
}catch ( IOException x ) {
if ( running ) log.error(sm.getString("endpoint.accept.fail"), x);
} catch (Throwable t) {
log.error(sm.getString("endpoint.accept.fail"), t);
}
// The processor will recycle itself when it finishes
}
}
/**
* Await a newly assigned Socket from our Connector, or null
* if we are supposed to shut down.
*/
private synchronized Socket await() {
// Wait for the Connector to provide a new Socket
while (!available) {
try {
wait();
} catch (InterruptedException e) {
}
}
// Notify the Connector that we have received this Socket
Socket socket = this.socket;
available = false;
notifyAll();
if ((debug >= 1) && (socket != null))
log(" The incoming request has been awaited");
return (socket);
}
/**
* Await a newly assigned Socket from our Connector, or null
* if we are supposed to shut down.
*/
private synchronized Socket await() {
// Wait for the Connector to provide a new Socket
while (!available) {
try {
wait();
} catch (InterruptedException e) {
}
}
// Notify the Connector that we have received this Socket
Socket socket = this.socket;
available = false;
notifyAll();
if ((debug >= 1) && (socket != null))
log(" The incoming request has been awaited");
return (socket);
}
/**
* Process an incoming TCP/IP connection on the specified socket. Any
* exception that occurs during processing must be logged and swallowed.
* NOTE: This method is called from our Connector's thread. We
* must assign it to our own thread so that multiple simultaneous
* requests can be handled.
*
* @param socket TCP socket to process
*/
synchronized void assign(Socket socket) {
// Wait for the Processor to get the previous Socket
while (available) {
try {
wait();
} catch (InterruptedException e) {
}
}
// Store the newly available Socket and notify our thread
this.socket = socket;
available = true;
notifyAll();
if ((debug >= 1) && (socket != null))
log(" An incoming request is being assigned");
}
/**
* Process an incoming TCP/IP connection on the specified socket. Any
* exception that occurs during processing must be logged and swallowed.
* NOTE: This method is called from our Connector's thread. We
* must assign it to our own thread so that multiple simultaneous
* requests can be handled.
*
* @param socket TCP socket to process
*/
synchronized void assign(Socket socket) {
// Wait for the Processor to get the previous Socket
while (available) {
try {
wait();
} catch (InterruptedException e) {
}
}
// Store the newly available Socket and notify our thread
this.socket = socket;
available = true;
notifyAll();
if ((debug >= 1) && (socket != null))
log(" An incoming request is being assigned");
}
/**
* The background thread that listens for incoming TCP/IP connections and
* hands them off to an appropriate processor.
*/
public void run() {
// Process requests until we receive a shutdown signal
while (!stopped) {
// Wait for the next socket to be assigned
Socket socket = await();
if (socket == null)
continue;
// Process the request from this socket
try {
process(socket);
} catch (Throwable t) {
log("process.invoke", t);
}
// Finish up this request
connector.recycle(this);
}
// Tell threadStop() we have shut ourselves down successfully
synchronized (threadSync) {
threadSync.notifyAll();
}
}
/**
* The background thread that listens for incoming TCP/IP connections and
* hands them off to an appropriate processor.
*/
public void run() {
// Process requests until we receive a shutdown signal
while (!stopped) {
// Wait for the next socket to be assigned
Socket socket = await();
if (socket == null)
continue;
// Process the request from this socket
try {
process(socket);
} catch (Throwable t) {
log("process.invoke", t);
}
// Finish up this request
connector.recycle(this);
}
// Tell threadStop() we have shut ourselves down successfully
synchronized (threadSync) {
threadSync.notifyAll();
}
}